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HeroPapaya

25 Game Reviews w/ Response

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This is a really nice game. It could be more difficult though, I rarely died to the monster. I don't have much to say, as an old game it pretty much accomplishes all it can. The little story really frames it nicely. What if a local serial killer made the monster in the game as a self insert?

Chris responds:

Could be. I’m going to be on the lookout for anymore games this dev might have made. Perhaps they can shed some light into his back story.

not the worst game tbh.

wackymuffin responds:

*the worst game

I like this game. Questions are elaborate and creative, and have great variation for the most part. (except three of them are nothing but button mash). It's pretty frustrating too. It took a while to beat this.
When it comes to graphics there is room for improvement, however that can be charming and adds personality. I never actually beat the impossible quiz back in the day.
(I really thought I'd remember the order at the end, I can't believe I didn't.)

RobertinNewgrounds responds:

this is the best review i ever got from a game from mine ;D

It seems like something is broken. I can't progress beyond the first screen, none of the buttons seem to do anything, except that there is a sound if I click "E". They guy is just laying on the beach.

edit*
I've tried all keys.

mateusboga responds:

Did you try pressing the arrow keys or WASD?

Where is the daily high score?

Deklaration responds:

A handheld LCD game could barely store a local highscore

This game has a really cool atmosphere. It's pretty short though. The ghost interactions feel a bit silly given which tone the rest of the game has. I think I found all of them. It's a nice game overall. The style is so nice

Arfhis responds:

Longer version coming soon! If you can't wait you can always play the latest version on my Patreon if you liked it! :)

"Dreamer, a 2d pixel platform game based on the dreams of a little child who aims to get his country's flag on the planet he is on."
Sounds like a cute, relaxing platformer doesn't it? WRONG! This is actually a super meatboy re-skin. Saw-blades have been replaced with black holes and comets. How does reaching a flag have anything to do with getting his country's flag on a planet? This kid has some really weird dreams.
I kept on playing since I didn't know if there was a save thinking that all progress might be lost if I quit, foolishly thinking that there can't be much left after going through all this. When I reached the moving platforms it became too much.
Well.. this game isn't terrible. Level design isn't too bad, and as a rage game it certainly gets the job done. But there is no warning about the extreme difficulty. Why does it have to be so hard? I feel tricked thinking this would be a nice experience. And it seems there is no save; how much can you really make the player go through?

JuiceStudios responds:

I'm sorry about that, I hope I don't disappoint in the next game

What a wonderful collab.

It bugs me a bit that you sometimes need to wait for the bugs to turn around to get a good look at them, and the glass can also be in the way.

whimsical-wife responds:

Ohoho it bugs you..

Well, all in all it's pretty fun, simple. It did get quite boring after some time though.

Having to wait to shoot is not fun.
Some weird bug makes me teleport backwards when shooting sometimes.
It lags bad sometimes.

Generally I'm not a fan of game that require you to grind in order for you to beat them but in this game not that much grinding is required to unlock every tank. I don't know if there's a max level to the bonus energy and health.
I don't know if you're supposed to use a specific tactic to beat the boss. The first three times it just ran me over.. the next time I destroyed it in seconds.

You could add some powerups to pick up in the arena.
Some nice metal music would suit it very well.
What is the end goal? How do you really win? There isn't any hint of progression or completion, objectives or direction (in the game). Also I think there could be levels with specific challenges instead of a single room and upgrades significantly affect difficulty.
I understand if you did this in a rush and don't really have time to add or adjust things.

SubsolarGames responds:

thanks for your advice, i agree the energy mechanic is a bit annoying and the pathfinding the enemies use causes a quite a bit of lag.

despite it being very short the artwork is impressive. I'd like to see fullscreen mode (since it doesn't fit my screen.

Oxim responds:

I made a Full Screen opt in the version executable available in Itch.io because this function are disable in HTML version, so you can go to the Itch.io page to go play the game with more velocity of the player and full screen.
1 or 2 button to put window or fullscreen mode.

I write things that people don't like to read

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